A couple of interviews:
California State Polytechnic University Pomona held an INTERVIEW with Disney character design supervisor, Chen Yi Chang. The interview, which can be streamed over the net HERE, covers a number of different topics from Chang’s background, a rough breakdown of the production pipeline of a feature film, as well as character design and technique.
A bit outdated interview to Technical Director VK Gupta (Berliner Film Companie., Berlin, Germany) on Pipelines
Some projects I have found.
I haven´t tested them, and they might work or maybe not, but are always interesting and might give you ideas.
The Web3D Consortium will support a collaborative environment and drive programs to develop and advance an open standards, royalty free 3D interchange format based on XML, along with tools to represent and communicate 3D scenes and objects between diverse authoring and presentation hardware and software on the web, distributed networks and mobile devices.
Maybe you know of other DAM systems, I stumbled upon leapfrog´s BrandPilot a propietary Multipurpose Digital Asset Management system. It claims to have some interesting features for 3D production.
An essay on workflow that for some reason called my attention
Distributed rendering for Blender
Story Board software
WASTE is a mesh-based workgroup tool that allows for encrypted, private communication between distant parties on the internet, independant of local network organization.
Sketchboard, is old and somewhat useless, but funny to see.
The goal of the Subversion project is to build a version control system that is a compelling replacement for CVS in the open source community.
California State Polytechnic University Pomona held an INTERVIEW with Disney character design supervisor, Chen Yi Chang. The interview, which can be streamed over the net HERE, covers a number of different topics from Chang’s background, a rough breakdown of the production pipeline of a feature film, as well as character design and technique.
A bit outdated interview to Technical Director VK Gupta (Berliner Film Companie., Berlin, Germany) on Pipelines
Some projects I have found.
I haven´t tested them, and they might work or maybe not, but are always interesting and might give you ideas.
The Web3D Consortium will support a collaborative environment and drive programs to develop and advance an open standards, royalty free 3D interchange format based on XML, along with tools to represent and communicate 3D scenes and objects between diverse authoring and presentation hardware and software on the web, distributed networks and mobile devices.
Maybe you know of other DAM systems, I stumbled upon leapfrog´s BrandPilot a propietary Multipurpose Digital Asset Management system. It claims to have some interesting features for 3D production.
An essay on workflow that for some reason called my attention
Distributed rendering for Blender
Story Board software
WASTE is a mesh-based workgroup tool that allows for encrypted, private communication between distant parties on the internet, independant of local network organization.
Sketchboard, is old and somewhat useless, but funny to see.
Ubuntu Studio. A multimedia creation derivative of Ubuntu, aimed at the linux audio, video and graphic enthusiast as well as professional.
The goal of the Subversion project is to build a version control system that is a compelling replacement for CVS in the open source community.
Shotoku is designed to provide easy access to content repositories in which you can store data, bind metadata, revision content, and provide branching and merging strategies.
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