A couple of interviews: California State Polytechnic University Pomona held an INTERVIEW with Disney character design supervisor, Chen Yi Chang. The interview, which can be streamed over the net HERE , covers a number of different topics from Chang’s background, a rough breakdown of the production pipeline of a feature film, as well as character design and technique. A bit outdated interview to Technical Director VK Gupta (Berliner Film Companie., Berlin, Germany) on Pipelines Some projects I have found. I haven´t tested them, and they might work or maybe not, but are always interesting and might give you ideas. The Web3D Consortium will support a collaborative environment and drive programs to develop and advance an open standards, royalty free 3D interchange format based on XML, along with tools to represent and communicate 3D scenes and objects between diverse authoring and presentation hardware and software on the web, distributed networks and mobile devices. Maybe you know...
Tools and hints, softwares, techniques & resources for centralized and distributed animation productions.