As announced in Highend3D, a new version of openPipeline "an open source framework for managing animation production data and workflow" implemented as a "MEL-based plug-in for Autodesk Maya" has been released.
OpenPipeline "handles specific aspects of production: automatic directory structures, file naming conventions, revision control, and modularity that makes multi-artist workflows possible."
OpenPipeline "handles specific aspects of production: automatic directory structures, file naming conventions, revision control, and modularity that makes multi-artist workflows possible."
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