Skip to main content

Shotgun to Join Autodesk

I have just received this email from Don Parker of Shotgun Software:
We’re excited to announce that we’re strapping a rocket to our backs and will be nearly tripling the size of our engineering team in an effort to build more tools for you, faster. How? We’ve signed a definitive agreement to join Autodesk, which is going to be making a massive, long-term investment in the vision we share with you for the future. You can get the full scoop on our website, but I want to give you the key points up front.

First, Shotgun is not going away. We will continue to operate under the Shotgun brand with the same team and same style. Our website, forums, support site and team all stay in place. Second, we’re not going to slow down. We are scaling immediately to 2X our current team size and 3X development resources -- to go faster. Third, I’ll keep working for you as hard as I can as the leader of our larger team. The Shotgun crew you know and love are right here with me, and we’ll be joined by some excellent engineering talent. Pricing, maintenance, and licensing aren’t changing. And yes, Shotgun will continue to develop and support third party tools from The Foundry, Side Effects, Adobe, Autodesk and more (even faster).

We’re making this move because we believe it’s the best possible thing we can do for you, our clients, and the fastest way to achieve our vision of a standardized, highly productive production and collaboration platform.

Get All The Details

Comments

Popular posts from this blog

Nimble collective: a virtual streaming collaborative animation platform

Nimble is a virtual collaborative animation platform on the cloud, via app streaming. That means no software installation, no file transfers, no hardware or operative system issues...

Being software agnostic, you can use your favorite animation tools and then invite collaborators to join you on your 2D or 3D project creating and animating on a web browser: model, rig, texture, light, animate, render, composite, edit...
 You will do your own budget and schedule-planning, get your own virtual studio running in minutes, and populate it with artists from around the world. You can even set up revenue sharing.

They are in beta testing right now, with a first “Pilot Program” limited to a small group of invited guests and just premiered the first animated content to utilize the platform 'Animal Fact #164', at Siggraph 2016.


Animal Fact #164 from Nimble Collective on Vimeo.

Animal Facts #164 was created leveraging components of the Nimble Collective platform, going from script to scree…

Shotgun course "Building a Modern Pipeline with Shotgun" in fxphd

I just received a promotional email from Shotgun offering a 10% discount in this course, please let us know how the course went, if you attend.

We've teamed up with the folks over at fxphd to offer a special course called "Building a Modern Pipeline with Shotgun".

The class will cover topics like:

Getting Shotgun setup at your studio
Building a project, then scheduling tasks and tracking their progress
Setting up a solid review pipeline
Getting Toolkit setup and building your own apps
Special talks featuring tips & tricks from real studios using Shotgun 
Those taking the class will receive a special extended Shotgun trial for use during the class.
Sign up today using promo code "shotgun" and fxphd will graciously offer 10% off your fxphd membership.

TM and copyright © 2013 Shotgun Software Inc.

Search this blog