Some time ago I wrote about a "meet the artist" forum with Diego Garcia. This is a (poorly) translated resume of the parts of this meeting that I found more interesting. Diego Garcia Huerta Pipeline & Tools developer at Blur Studios Los Angeles. CA www.sloft.com Several jobs he has had: Department of programming and control of quality, Software Engineer, Tools Team, Tools Programmer, Pipeline & Tools Developer He works as a “tools and workflow developer” “designing and developing tools for pipeline”, “doing tools to make artists´life a bit easier, save production time, or achieve visual effects that would otherwise be too expensive to acomplish.” How do you decide the tools you need: Before a production is started, the script and animatic is revised in order to determine wether tools are going to be needed. Other areas where the tools are used are day to day recurring problems and pipeline development, that is, the Studio´s methodology for all works, careful planning...